Adept

An Adept is a low level spellcaster of any of the major races in the game.

Adept
Type: Infantry

HP: 10/20/30

Mana: 30/70/110

Stamina: 5/5/5

STR 1/1/1

AGI 10/15/20

INT 3/5/7

WIS 15/23/31

CHA 5/8/11

Able to use spells of a tier equal to or lower than its tier, but only of one attribute (determined when adept appears).

Lv1: Life tap - Spend 5 stamina to recover 10 mana.

Lv10: Intensify Magic - Can spend x3 mana to cast a spell in order to double the spell's damage.

Drops:

Ancient Mage
Type: Infantry

HP: 20/25/30/35/40/45

Mana: 150/200/250/300/350/400

Stamina: 2/2/2/2/2/2

STR 1/1/1/1/1/1/1

AGI 22/26/30/34/38/42

INT 10/12/14/16/18/20

WIS 35/50/65/80/95/110

CHA 10/12/14/16/18/20

Able to use any spells of a tier equal to or lower than its tier

Lv30: Antimagic Field - Allies within 2 squares gain +1000 resistance

Lv40: Greater Life Tap - 2 stamina, fully recover mana. Cannot be mimicked.

Drops:

Elemental Knight
Type: Mounted

HP: 60/80/100/120/140/160

Mana: 100/120/140/160/180/200

Stamina: 20/30/40/50/60/70

STR 20/30/40/50/60/70

AGI 20/30/40/50/60/70

INT 20/30/40/50/60/70

WIS 20/30/40/50/60/70

CHA 20/30/40/50/60/70

Able to use elemental spells of a tier equal to or lower than its tier

Lv30: Enchanted Weapon - Spend 20 stamina to add the effect of a spell to a longsword attack.

Lv40: Element Master - Able to cast hybrid spells as long as at least one of the attributes is elemental.

Weapon: Longsword

Drops: