Ship Equipment

Some of the most memorable real-world warships are recognisable in part because of the differences between them and other ships of their class. Because of this, the Paradox Official DnD allows players to customise their ships beyond the statistics of the class.

Equipment Space
There is a limit to how much equipment one can load onto a ship. This is listed as "Equipment Space". The space taken by a piece of equipment is listed on the equipment. As long as one does not exceed the equipment space of their ship, any equipment can be loaded onto any ship.

Firing Arcs
The firing arcs of weapons equipped on ships, are limited for some types of weapon.

Some ships have specific limitations on their weapons' firing arcs. These are listed in the ships' descriptions.

Cannons
A maximum of 2 cannons can be equipped to fire forwards on a ship, and a maximum of 3 can fire backwards. Up to 2 cannons can be equipped firing in each diagonal. There is no maximum number of cannons that can be equipped on each side, but one side cannot have more than 1.5 times the number of cannons on the other side (both sides including diagonals) without the ship capsizing. An imbalance of cannons towards the front or back of the ship does not cause any issues.

Torpedoes
Because torpedoes are not mounted to a ship and are instead stored inside and simply dumped over the side to allow their propulsion to take them to an enemy, there are no firing arc limitations on torpedoes.

Turrets
Turrets can be equipped in any combination of arcs as long as the combination is possible for a given positioning of the turrets. It is not possible to have more than one turret capable of firing into all arcs.